Meet at the pavilion near the tee for hole one.
Please arrive at least 15-30 minutes before the scheduled time.
Individual play, no divisions
Everyone plays from red / short tees
Every hole is a CTP contest
Individual play, no divisions
Everyone plays from gold tees
Bring your own partner. Teams can play once per week, Friday through Sunday. Players may use different partners. Each partnership's best 2 scores out of 8 weeks count toward championship qualification.
Four divisions compete separately on different layouts:
🟥 MA3: Reds (SS)
⬜ MA2: Whites MA2 (the less challenging of LS or SL)
⬜ MA1: Whites MA1 (the more challenging of LS or SL)
🟦 Pro: Blues (LL)
Eligible mixed teams may play up one division by choosing the corresponding layout:
MA3 + MA2 → Reds or Whites MA2
MA2 + MA1 → Whites MA2 or Whites MA1
MA1 + Pro → Whites MA1 or Blues
Same-rating teams play Best Throw. Mixed-rating teams play Modified Best Throw, with no player's tee shot allowed to be used for more than two consecutive holes.
One qualifying round per partnership per week.
The top 4 partnerships in each division after 8 weeks qualify for that division's championship. Players may qualify for multiple championships.
See the full league rules for complete eligibility, scoring, and championship qualification details.
Random pairings (usually)
Sometimes there are "bring a partner" events the night before a tournament. Single players can still find a partner at the event.
Sometimes players are randomly paired based on rating / skill to make teams more fair.
Usually Best Throw format but sometimes Modified Best Throw (can't take the same player's drive for more than 2 or 3 holes in a row) PDGA Doubles Rules
Different layouts each week (usually posted to UDisc Event in advance)
Individual play with divisions (see details about divisions and buy-ins below).
Usually alternates between White LS and White SL layouts.
Sometimes PDGA sanctioned. Will be noted on Facebook and UDisc.
Please use the following guidelines to determine your starting division for the league. When in doubt, choose the division that best reflects your current playing ability.
1. Have a current, accurate PDGA rating? Use it.
Pro: open to anyone
MA1 (Advanced): 935 or higher
MA2 (Intermediate): 900–934
MA3 (Recreational): below 900
Your current PDGA rating should be the primary way to determine your division when you have an established, accurate rating.
2. Don't have a current, accurate rating? Use the PDGA's Beginner's Guide.
If you do not have a current PDGA rating, use the PDGA's Beginner's Guide to PDGA Divisions to determine which skill level best describes your game.
In general, the PDGA describes:
MA3: Developing players with a primary throwing style and developing secondary shots, with some skills becoming consistent but occasional decision-making or execution errors.
MA2: Players with non-sanctioned playing experience who regularly perform well in club events or doubles, have multiple shot shapes and throwing styles, and are becoming confident and consistent.
MA1: Players who consistently perform near the top of club events or doubles, have a broad and dependable shot selection, and are confident with advanced putting and shot execution. (Professional Disc Golf Association)
Important: These guidelines are intended to place players in a division that reasonably matches their current skill level. Please be honest when choosing your division. The goal is competitive, enjoyable competition for everyone.
Leagues start promptly at times stated —Sign ups 30 minutes prior to start times & walking out to assigned tee 5 minutes prior to start time.
Moderately fast play encouraged—”Talk and Walk”. Aim to be done in 2 hours with post play results taking no more than 15 minutes.
Tags are in play—Bring them!
Top 10 tags must be defended at least one during any two week period. If you can't make it to league then please trade or turn in a tag for a higher one out of respect for regular attending members shooting for low tags.
To qualify for full ace pot, player must be a member and have payed in more than 2 times.
If non-member or member who has payed in 2 times or less throws ace, player only gets half of the ace pot.
To avoid the situation of a player getting a huge ace pot one week and a tiny ace pot soon after, there is a cap of $100 per week for reds league aces and $150 per week for blue league aces.
On Saturdays, payouts for ace are from only blue pad or higher. If league director includes any red pads for the layout, those holes are not eligible for the ace payout that week.